Sunday 19 June 2011

Super Meatboy Review

Alrighty guys.. I know I finished this game eons ago, but I've finally gotten around to writing the review for this awesome game!  Although I didn't end up 100% it on stream, I still completed the game, and was able to 100% the first four worlds, both light and dark, which I thought was quite an accomplishment!  Now, on to the review.

Super Meatboy is a very challenging platformer that requires Meatboy (you) to navigate through various mindbending and harzardous levels to rescue the love of his life, Bandage Girl, who has been kidnapped by the nefarious Dr. Fetus.  This is an Indie game and is available on Steam, and Xbox360.  I played the Steam version.  The games are the same in each version, except the unlockable characters are different and the player added content is handled differently.  Also the Steam version has extra achievements not available on the Xbox version.

Meatboy, Bandage Girl and Dr. Fetus
                                       
I'm going to come right out and say it, I LOVED this game.  Everything in this game has been done very well, from the overall game design, to the environments, even the soundtrack is phenomenal!  Each world has its own theme such as the Forest, the Hospital, or even Hell!  The levels within each world stay true to the overall feel of the world, and the environments are just phenomenal.  Each world also has its own set of hazards, with the Forest featuring sawblades prominently, while Hell features lava and fire on multiple occasions.
Little Horn wants to smash Meatboy to pieces in Hell!
                                 
One of the draws of Super Meatboy is its extreme difficulty.  The levels can be incredibly punishing, however you never feel frustrated.  To me this is the mark of a truly great game; when you can die 100's of times on the same level and want to just keep playing!  There are two versions of each world: light and dark.  The light world is the standard levels, and although still challenging, are beatable by most gamers.  The dark world levels are harder versions of the light world levels, and are where the truly skilled/tenacious gamers will be separated from the rest.  The different difficulty levels is one of the charms of Super Meatboy however, as it allows the gamer to choose how far into the game they want to progress.  If a person only feels they can beat light world, they can do that and still feel they've accomplished something, where the more skilled gamer will attempt both light and dark worlds, and perhaps the achievements as well.

I loved this game so much that I arranged for a Meatboy race to take place on JTV (with tons of organizational help from Lady Annette).  It was hosted by the Retro rockstars, and MAN vs GAME, Retro Inferno and I were commentating.  Liteyear, Nailorecords, Brooks2000 and Jhnnycrwsh were the racers.  Well, someone in the audience sent a tweet to Team Meat, and all three of them showed up!  First Edmund, then Tommy joined us in skype, then Danny came into chat and gave away free copies of the soundtrack.  Needless to say, all three of us on skype (but especially MAN) were totally blown away that these guys would come to our race and onto skype with us.  They answered questions from us and the chat, and made it a night to remember.  In the end, Brooks2000 just squeezed a win out over Liteyear in front of the entire game developer team.  Here's the cast, in its entirety (Thanks Duff). Super Meatboy Invitational

With that, a final score for this glorious game could not be higher, I give thee Super Meatboy, 5 deliciously squishy meatboys out of 5!



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